Blossom is an atmospheric puzzle platformer built in 72 hours for the GDL January Jam. The theme for the jam was silence.
- Arrow Keys - Move
- Space - Jump
- Z - Interact
Play as Tinker, a small robot aiming to restore the world back to it's former glory! Silence and darkness has covered the land, explore the landscape in search of hidden relics to bring forth sound and colour to the world of Alegria.
Post-jam fixes are on the way and should fix up a couple of the small bugs in the next few days! I really enjoyed working with this concept, and am thinking of fleshing it out into a longer game over the coming months.
Programming, Art and Design by me - @JoebMakesGames
Sound and Music by Mortistar - https://www.youtube.com/c/mortistar
Font used is BitPotion, also created by me - https://joebrogers.itch.io/bitpotion